AI Insights · Timothy · January 2022
Top 5 3D Realistic Games in Belarus Q4 2021
Discover the performance trends of the top 5 3D realistic games in Belarus during Q4 2021, including downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 3D realistic games on a unified platform in Belarus demonstrated varied performance in terms of downloads, revenue, and active users. Data from Sensor Tower provides detailed insights into these trends.
Race Master 3D - Car Racing from SayGames Ltd showcased a fluctuating performance in weekly revenue, starting at a modest $1 in early October and peaking at $90 in the first week of December. The game also saw a significant rise in weekly downloads from 12.1K to 23.6K by the end of October and maintained a steady increase, reaching 21.6K in the last week of December. Active users grew from 43K to over 62.9K by the end of the quarter.
PUBG MOBILE by Level Infinite experienced a peak in weekly revenue of around $31.8K at the start of October, followed by a decline to approximately $7K in December. Weekly downloads remained relatively stable, fluctuating between 9.8K and 14.8K throughout the quarter. Active users showed a slight decrease from 144.9K to around 141K by the end of December.
Standoff 2 from AXLEBOLT LTD had an interesting revenue trend, peaking at $47.8K in early November and again at $52.6K at the end of December. Weekly downloads saw a notable rise from 6K to 12.5K in the last week of December. The game maintained a robust active user base, increasing from 293.2K to 347.3K throughout the quarter.
Traffic Rider by skgames saw modest weekly revenue, peaking at $80 in early October and then stabilizing around $5 to $45 for the remainder of the quarter. Downloads were highest at 23.2K in early October but dropped to around 3.4K by the end of December. Active users showed a consistent trend, ranging from 33.6K to 35.8K throughout the quarter.
Lastly, huggy wuggy game from Horror Games 3D, launched at the end of October, showed a dramatic rise in weekly downloads, peaking at 38.2K in late November before declining to 3K in early December. Active users also saw a significant increase, reaching over 55.3K in late November but dropping to around 3.5K by the end of December.
For more detailed insights and data on app performance, visit Sensor Tower.